Blog
Posted on October 8, 2017
Advanced Practices in Video, Performance and Electronic Arts
This week has been one of hunting down components and information. If you are not familiar with the expression, “shaving the yak” refers to resolving many tasks apparently unrelated to the main task at hand. It is mostly used in the world of computer development, in which you often have to resolve many bugs to […]
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Posted on October 1, 2017
Independent Study
This week, a lot of students reserved time from Concordia’s Digital Fabrication Lab. I originally got a few holes cut of of an acrylic sheet I had, to see what are the appropriate dimensions for the pickup magnet, but my measures were wrong. After a few attempts at slipping between students appointments—cutting only a few […]
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Posted on October 1, 2017
Advanced Practices in Video, Performance and Electronic Arts
After obtaining a stepper motor, the first thing to do was for me to learn how to control its rotation from an Arduino board. The motor itself requires 12v, and the Arduino only provides 5v. Rather than dealing with live wires and risking overheating the motor—or hurting myself!—I added a rocker switch to my power […]
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Posted on September 25, 2017
Advanced Practices in Video, Performance and Electronic Arts
I just obtained a stepper motor, so now I can hook it up to an Arduino board, and a guitar string, and see what happens! I was discussing with Elio Bidinost, who provided me with some guidance. He suggested that if the motor cannot handle the tension needed for the strings, maybe I should explore […]
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